I don't just design products.
I explore, question, build and test them.
Many years ago, while I was trying to figure out what came next after finishing my degree and closing my jewelry business, someone close to me said:
"You're not selling products, you're creating experiences."
At the time, I didn't understand what he meant. I even felt offended. Years later, I realized he had seen something in me that I hadn't yet recognized myself.
I've always cared deeply about how people experience the world around them. At the same time, I've always been drawn to complexity, not because I enjoy complexity itself, but because I love simplifying it.
Whether it's a product, a workflow, or a messy process, I instinctively start asking questions. Why is this confusing? Where is the friction? How can this become simpler, clearer, and more intuitive?
UX brought those two parts of me together. It combines what I enjoy most: understanding people, untangling complexity, and designing experiences that feel effortless.
My background spans jewelry design, customer-facing roles, and enterprise software, but the thread connecting all of them has always been the same: making things work better for people.
Outside of work, you'll usually find me exploring green landscapes, cooking, singing (mostly musical theatre), or finding inspiration in Japanese culture and its appreciation for simplicity, precision, and calm. I'm also a chronic daydreamer. Some ideas stay in a notebook. Others eventually find their way into Figma.
I'm the kind of designer who keeps asking "Why?" until the real problem becomes clear, then looks for the simplest path forward.
